Tripping in that outfit is just begging for like forty kinds of trouble.
(Unfortunately for Shepard, those heels on that floor would likely make it a common occurrence.)
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All I did was just extract the models from Mass Effect 2's PC assets, bring them into 3ds Max, throw their textures on them, and then I moved them around to pose them.
(The models and all of their assets belong to BioWare.)