All I did was just extract the models from Mass Effect 2's PC assets, bring them into 3ds Max, throw their textures on them, and then I moved them around to pose them.
(The models and all of their assets belong to BioWare.)
"If the one that is hurting has a rare genetical disease that make his bones brittle and it starts to hurt ... he'll be pissed" - (Me) ! But in this situation .. i doubt it.
Jk.
It was a wonderfully fun piece to do!
Aw yeah.
Great work